Bobmore Lane, Marlow, Buckinghamshire SL7 1JE
Telephone - 01628 483 752
Company Registration No.07690054

Computing Department

ABOUT COMPUTING

Computing is the study of how computers and computer systems work and how they are constructed and programmed.

From the first Babbage computer, programming has relied on coding languages. Today, apps on a smartphone, games and websites all have to be written and coded by skilled programmers.

Computers appear to be advanced, yet they can only understand two orders: on and off. In fact, a computer is really just a collection of on/off switches so everything a computer does is a unique combination of on and off.
Forward thinking teachers in the 1970s taught students how to use punch cards to program. Students learnt that a binary code of zero (0) and one (1) was all that is needed. The binary code is grouped into bytes, groups of 8 digits like 11101001. Modern computers contain billions of bytes, which amounts to an unimaginably large number of combinations.

Thousands of programming languages have replaced the binary code, making it easy for people to write, read and understand the process. Each language comes with a special program that translates what we write into binary code.

There are many different languages each is designed to be used for a different purpose: some are for web development, others for writing desktop software, still others for solving scientific and numeric problems, and so on.

The subject, computing is about how to write programs as well as understanding how to use the vast array of programs already available on the internet.

COMPUTING AT GREAT MARLOW SCHOOL

Great Marlow School, in line with recommendations from government, has a syllabus that offers a high-quality computing education. Computing has links with mathematics, science, and design and technology. Students in GMS are taught the principles of information and computation, how digital systems work, and how to use this knowledge to program. Students will be prepared for work in the workplace of  the digital age.

Some believe teaching computing is the equivalent of teaching someone how to drive and navigate a car. In the same way, every student should possess basic computing skills, and know how to use them.

Computing is the equivalent of teaching automotive engineering: how the clutch works, how to design new cars, and how to maintain existing ones.

There are three dedicated computing rooms, each equipped with 30 computers. All computers have up-to-date versions of software installed, an interactive whiteboard, printer and scanner. For use in lessons, there are sound recorders, video recorders and still cameras.

KEY STAGE 3 COMPUTING 

Year 7

Unit 1 – eSafety

Students are introduced to how to safely use the computer network at GMS. There is an exploration of the wider issues concerning the use of information technology in our everyday lives. Topics such as cyberbullying, staying safe online and protecting personal information are taught to heighten awareness of dangers.

Unit 2 – Spreadsheet Modelling

Students use Microsoft Excel to create spreadsheets based on the theme of “Harry Plotter and the School of Hogwalks” No copyright infringement intended.

Unit 3 – Database Systems

Students use Microsoft Access to collate evidence about a murder investigation. Using Microsoft Access students collect clues, ask questions through search to discover who the killer is.

Unit 4 – Computing Theory

This unit aims to cover the more theoretical side of the Computing Programme of Study. Items covered in this unit include Binary, Algorithms and Pseudo-Code.

Unit 5 – Flow Charts and Control

Students use Logicator to learn about flow charts and how they are used in control systems. The content learned in this unit can help with everyday life as it teaches students how to think logically.

Unit 6 – Introduction to Programming

Students will start to learn how to program using Scratch – a program they may be familiar with from primary school.

Year 8

Unit 1 – Spreadsheet Modelling

The animals have taken over the zoo and the boss challenges the students to create a series of spreadsheets to ensure sure things run smoothly.

Unit 2 – Web Design and Imaging

Working with the creative agency – Skylark Creative – students independently work through the process of designing a website from scratch. The main challenge is that they have been employed by a client, so the website has to meet his requirements not theirs.

Unit 3 – CS Unplugged

Top secret unit!  This unit is a challenge because students do not use a computer.

Unit 4 – Further Programming

Students use Scratch to create programs that use a greater range of the functions. They will also use other “block based” programming environments in this unit, such as Lightbot.

Unit 5 – Text-based Programming

Students are introduced to text based programming and will learn the basics of the popular Python programming language.

Unit 6 – Computing Theory Unit

Students complete the year by learning about further computing theory including Hardware, Computer Architecture and Networks.

Year 9

Students will undertake a real qualification in computing. The course provided by the OCR exam board is the Entry Level Certificate (ELC) in Computing. This provides a certificated award at the end of Year 9. This course provides a springboard to those wishing to take the GCSE Computing option in Year 10.

KEY STAGE 4 COMPUTING

All students have one hour a week in computing. They work towards completing the Functional Skills qualification. This course is aimed at equipping students with the general skills they need for the workplace.

YEAR 10 & 11 – BTEC EDEXCEL

GMS enters some students for Edexcel’s BTEC First Award in Information and Creative Technology. The last time this course will run is in the academic year of 2014- 2015. There is a one examination of one hour duration. It takes place in Year 11, in either March or April. All other work is internally assessed.

Please note: the Year 9 cohort in academic year 2014-2015 will select a different option course for Year 10.

YEAR 10 & 11 – FUNCTIONAL SKILLS

Students sit Functional Skills in ICT provided by OCR. Level 1 Examination- currently  taken in November of  Year 11. Level 2 Examination is taken in  April of Year 11.

Both Level 1 and Level 2 examinations are 2 hours long and computer based.

Careers in Computing

Information Systems Manager Database Administrator Information Technology Consultant
Multimedia Programmer Software Engineer Applications Programmer
Systems Designer Web Designer Administrator
Secretary/PA Telecommunications Broadcaster
Marketing Manufacturing Teacher
Public Sector Worker Banker/Financial Services TV and Digital Media
Systems Analyst
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